Mechanics/Controls:

Place wall (Space bar): places a wall in the highlighted grid spot.

Highlight (WASD): changes which direction is highlighted. The highlighter is the red square next to the player.

Move (Arrow keys): moves the player one grid spot.

Restart (R): resets the game, for if you get stuck

When an enemy touches you, you die.


Wallstrophobia is an arcade-themed strategy game based around placing walls that both kill enemies and get in your way. You have to think carefully, plan out your moves, and be wary of the ever-increasing horde of monsters that appear out of thin air.  Be sure to post your highest score in the comments, and to give us a rating! (If you're curious, the dev high scores are 35 and 41, and the high score of all time is 135, by clarkwu.


This game was made for the GMTK Game Jam, and was made in 48 hours. It had to fit the theme of “only one.” We chose to fit the theme by having only one ability and one screen. We hope you enjoy this game as much as we enjoyed making it. 


The Team:

DistortedCobalt: Designer and animator

PiGuy2: Programmer


Asset Credits:

Game theme:  "A Journey Awaits" by Pierre Bondoerffer (@pbondoer)

Sound Effects: freesound.org


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